{"id":76997,"date":"2022-05-30T15:04:00","date_gmt":"2022-05-30T12:04:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=76997"},"modified":"2021-09-12T16:54:51","modified_gmt":"2021-09-12T13:54:51","slug":"dying-light-2-stay-humanil-on-ametlik-rtx-treiler","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/dying-light-2-stay-humanil-on-ametlik-rtx-treiler\/","title":{"rendered":"Dying Light 2 Stay Humanil on ametlik RTX -treiler"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/t-AZG-36Xkk\" frameborder=\"0\"><\/iframe><\/div>\n<p><a href=\"https:\/\/gameranx.com\/tag\/dying-light-2\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Dying Light 2 Stay Human<\/a> on selle aasta v\u00e4ljaande l\u00e4hedal. Oleme m\u00e4ngu juba m\u00f5nda aega kiusanud, kuid t\u00e4na on meil uhiuus tiiser. See ei ole midagi, mis t\u00f5stab esile midagi uut mehaanikut v\u00f5i lugu. Selle asemel on see teaser, et n\u00e4idata, kuidas Dying Light 2 Stay Human RTX -i kasutamisel v\u00e4lja n\u00e4eb. See on lubamisel \u00fcsna erinev ja videotreiler pakub sellele s\u00e4ttele m\u00f5ningaid m\u00e4rkimisv\u00e4\u00e4rseid esilet\u00f5stmisi.<\/p>\n<p>RTX -i on kasutatud mitmesugustes videom\u00e4ngudes. See v\u00f5imaldab kiirgust j\u00e4lgivaid peegeldusi ja sellega saate parema \u00fcldise keelek\u00fcmbluse. Valgustus ja varjud tunduvad uskumatult realistlikud. Leiate mis tahes kujutise varju, mis heidetakse erinevatele d\u00fcnaamilistele struktuuridele. Lutid ja klaaspaneelid v\u00f5ivad samuti peegelduda, andes m\u00e4ngijatele \u00fcsna t\u00e4helepanuv\u00e4\u00e4rseid visuaale. Tegelikult toob treiler esile ka selle, et isegi tuules \u00f5\u00f5tsuvad puud heidavad sobivaid animatsioonivarje.<\/p>\n<p>See on vaid v\u00e4ike maitse sellest, kuidas maailm v\u00e4lja n\u00e4eb, kui m\u00e4ngijad l\u00e4bivad Dying Light 2 Stay Human, kui RTX on sisse l\u00fclitatud. Kui te pole sellele m\u00e4ngule liiga palju t\u00e4helepanu p\u00f6\u00f6ranud, leiavad m\u00e4ngijad, et see tiitel leiab aset \u00fcle kahe aastak\u00fcmne p\u00e4rast Harranit. Kuna viirus levib kogu maailmas, satuvad m\u00e4ngijad linna, mis on \u00fcks viimaseid turvapaiku.<\/p>\n<p>M\u00e4ngijatele antakse v\u00f5imalus linna muuta. Varem on m\u00e4rgitud, et selles m\u00e4ngus on palju valikuid ja tagaj\u00e4rgi. Arendajad on valikutele suurt r\u00f5hku pannud, kuna <a href=\"https:\/\/www.gameinformer.com\/preview\/2019\/06\/13\/choice-and-consequence-is-everything\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">\u00fckski neist pole tingimata hea valik<\/a>. Selle asemel peavad m\u00e4ngijad otsuse t\u00f5ttu kaasa elama k\u00f5igele, mis juhtub. Dying Light 2 Stay Human j\u00f5uab turule 7. detsembril 2021. M\u00e4ngu ilmumisel v\u00f5ivad m\u00e4ngijad seda oodata PC, PS4, PS5, Xbox One ja Xbox Series X\/S platvormide jaoks.<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=t-AZG-36Xkk\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Allikas\u00a0<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Uus RTX treiler j\u00f5udis Dying Light 2 Stay Human&#8217;i. M\u00e4ngijad saavad paremini vaadata RTX -i kasutamise eeliseid.<\/p>\n","protected":false},"author":1,"featured_media":23080,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161,138],"tags":[],"class_list":["post-76997","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et","category-video-3"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/76997","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=76997"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/76997\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23080"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=76997"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=76997"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=76997"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}