{"id":75799,"date":"2022-05-21T10:50:00","date_gmt":"2022-05-21T07:50:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=75799"},"modified":"2022-05-21T11:09:42","modified_gmt":"2022-05-21T09:09:42","slug":"halo-infinite-kaotab-morvad-kui-arendajad-leiavad-et-mangijad-muutuvad-liiga-haavatavaks","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/halo-infinite-kaotab-morvad-kui-arendajad-leiavad-et-mangijad-muutuvad-liiga-haavatavaks\/","title":{"rendered":"Halo Infinite kaotab m\u00f5rvad, kui arendajad leiavad, et m\u00e4ngijad muutuvad liiga haavatavaks"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/4i86Ckj8xKk\" frameborder=\"0\"><\/iframe><\/div>\n<p>Halo Infinite alustab sel p\u00fchadeperioodil. Kuigi me pole veel m\u00e4ngu k\u00e4tte saanud, said m\u00f5ned m\u00e4ngijad juurdep\u00e4\u00e4su esimesele lennule. See beetatest andis m\u00e4ngijatele v\u00f5imaluse mitme m\u00e4ngijaga mat\u0161ides robotite vastu v\u00f5idelda. L\u00f5ppkokkuv\u00f5ttes sai beetaversioon m\u00e4ngu \u00fcle palju positiivset vastuv\u00f5ttu, kuid \u00fcks mehaanik n\u00e4is olevat puudu. N\u00e4ib, et <a href=\"https:\/\/gameranx.com\/tag\/343-industries\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">343 Industries<\/a> on m\u00f5rvad eemaldanud. Varem tundus 343 Industries optimistlik, et mehaanikut esitletakse, kuid see pole enam nii.<\/p>\n<p>Vastavalt missiooni vanemdisainer Tom Frenchile on m\u00f5rvad l\u00e4bi. Eurogameriga r\u00e4\u00e4kides m\u00f5rvad 343 Industriesile v\u00e4ga. See pole aga midagi, mida me n\u00e4eme turuletoomisel segusse lisatuna. See eemaldamine on lihtsalt sellep\u00e4rast, et stuudio leidis, et rohkem m\u00e4ngijaid ei kasuta seda mehaanikut. Kuigi vaenlase vastu m\u00f5rva saamine on suurep\u00e4rane tunne, on see t\u00f5eline haavatavus. M\u00e4ngijad on takerdunud vaatama animatsioonietendust, mis v\u00f5tab sekundi v\u00f5i kaks, enne kui nad vabaneda saavad.<\/p>\n<p>Isegi sekundiks v\u00f5ib v\u00e4ga konkurentsitihedas m\u00e4ngus haavatav olla halb aeg. Selle tulemusena on stuudio animatsioonid eemaldanud ja kaalub seda mehaanikut uuesti, et leida m\u00f5testatud viis m\u00f5rvade lisamiseks segusse. Muidugi, kui soovite konkurentsiv\u00f5imelisemat m\u00e4ngu aspekti, v\u00f5ib sellest loobumine olla keeruline.<\/p>\n<p>M\u00f5nele f\u00e4nnile v\u00f5ib see tunduda pisut masendav, kui nad tahaksid m\u00f5rvamehaanikut Halo Infinite'i mitme m\u00e4ngijaga hoida. Praegu ootavad f\u00e4nnid j\u00e4rgmist m\u00e4ngu, et see m\u00e4ng toimuda. Me ei tea, millal see juhtub, kuid tundub, et v\u00f5ime oodata m\u00f5nda <a href=\"https:\/\/gamesradar.inform.click\/et\/halo-infiniteil-voib-olla-veel-uks-mitme-mangijaga-lend\/\" title=\"PVP mitme m\u00e4ngijaga toimingut,\">PVP mitme m\u00e4ngijaga toimingut,<\/a> mitte robotitega tegelemist.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-08-15-assassinations-have-been-temporarily-removed-from-halo-infinite-because-people-just-turn-them-off\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Allikas\u00a0<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Halo Infinite ei esita m\u00f5rvu lihtsalt sellep\u00e4rast, et see j\u00e4tab m\u00e4ngijad animatsioonij\u00e4rjestusse kinni.<\/p>\n","protected":false},"author":1,"featured_media":23200,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161,138],"tags":[],"class_list":["post-75799","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et","category-video-3"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/75799","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=75799"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/75799\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23200"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=75799"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=75799"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=75799"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}