{"id":74982,"date":"2022-05-10T20:16:00","date_gmt":"2022-05-10T17:16:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=74982"},"modified":"2022-05-10T20:51:56","modified_gmt":"2022-05-10T18:51:56","slug":"dying-light-2-arendajad-sulgesid-lootused-algse-mangu-jargmise-polvkonna-valjaandele","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/dying-light-2-arendajad-sulgesid-lootused-algse-mangu-jargmise-polvkonna-valjaandele\/","title":{"rendered":"Dying Light 2 arendajad sulgesid lootused algse m\u00e4ngu j\u00e4rgmise p\u00f5lvkonna v\u00e4ljaandele"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/UwJAAy7tPhE\" frameborder=\"0\"><\/iframe><\/div>\n<p>M\u00e4nguritele, kes lootsid, et esialgne Dying Light v\u00f5ib t\u00e4helepanu p\u00f6\u00f6rata n\u00fc\u00fcd, kui selle kauaoodatud j\u00e4rg on l\u00f5puks ilmumisele l\u00e4hedal, olete l\u00f5puks pisut pettunud. Arendusmeeskonna liige kinnitas hiljutises intervjuus, et isegi kui selline asi juhtuks, ei juhtuks see m\u00f5nda aega, sest arendajad on keskendunud nii Dying Light 2 viimistlemisele kui ka nimetule projektile.<\/p>\n<p>Algne Dying Light ilmus 2015. aastal PS4 -le ja Xbox One'ile. See oli piiratud 30 kaadrit sekundis, mis t\u00e4hendab, et see ei saa \u00e4ra kasutada uue PS5 ja Xbox Series X\/S pakutavaid suuremaid kaadrisagedusi (kuigi Dying Light t\u00f6\u00f6tab v\u00e4idetavalt koos Xboxi FPS Boost funktsiooniga). On v\u00f5imalus, et m\u00e4ng v\u00f5ib l\u00f5puks saada j\u00e4rgmise p\u00f5lvkonna t\u00f5uke v\u00f5i isegi j\u00e4rgmise p\u00f5lvkonna porti, nagu teised m\u00e4ngud hiljuti.<\/p>\n<p>Siiski ei juhtu see niipea. Intervjuus MP1st-le \u00fctles taseme disainer Piotr Pawlaczyk j\u00e4rgmise p\u00f5lvkonna sadamaidee kohta: \u201ePraegu keskendume Dying Light 2 Stay Human ja muude projektide avaldamisele. Nii et praegu pole midagi \u00f6elda, kuid kuuleme oma f\u00e4nne ja teame, et nad ootavad sellist teavet. &quot;Kuulujuttude kohaselt kavatseb meeskond <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-07-20-looks-like-dying-light-will-get-a-switch-port\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">m\u00e4ngu Nintendo Switchile<\/a> teisaldada.<\/p>\n<p>V\u00f5ite m\u00e4rgata, et ta on lisanud \u201emuud projektid&quot;. Lisaks Dying Light 2 -le on Techland juba m\u00f5nda aega vihjanud, et t\u00f6\u00f6tab ka millegi muuga, millegi ametliku v\u00e4ljakuulutamisega pole veel tegemist. Umbes viis aastat tagasi teatas Techlandi tegevjuht Pawe\u0142 Marchewka <a href=\"https:\/\/www.eurogamer.net\/articles\/2016-05-19-techland-two-new-games-ip-dying-light-2\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">kahest m\u00e4ngust<\/a>, millega stuudio tegeleb-kuigi ta seda tookord ei \u00f6elnud, oli \u00fcks neist ilmselgelt Dying Light 2. Teine on \u201eavatud maailma fantaasiam\u00e4ng RPG elemendid &#8220;, mis on t\u00e4ielik lahkumine Dying Light ja Call of Juarez arendajatele.<\/p>\n<p><a href=\"https:\/\/mp1st.com\/news\/techland-hears-fans-want-a-dying-light-next-gen-update-but-focus-is-on-sequel-other-projects\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Allikas<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Techland ei avalda j\u00e4rgmise p\u00f5lvkonna Dying Light porti suurema kaadrisagedusega-v\u00e4hemalt mitte p\u00e4rast Dying Light 2 k\u00e4ivitamist.<\/p>\n","protected":false},"author":1,"featured_media":23334,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161,138],"tags":[],"class_list":["post-74982","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et","category-video-3"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/74982","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=74982"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/74982\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23334"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=74982"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=74982"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=74982"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}