{"id":74931,"date":"2022-05-10T14:33:00","date_gmt":"2022-05-10T11:33:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=74931"},"modified":"2022-05-10T15:26:24","modified_gmt":"2022-05-10T13:26:24","slug":"valvei-steam-decki-api-voimaldab-arendajatel-oma-mange-optimeerida","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/valvei-steam-decki-api-voimaldab-arendajatel-oma-mange-optimeerida\/","title":{"rendered":"Valve&#8217;i Steam Decki API v\u00f5imaldab arendajatel oma m\u00e4nge optimeerida"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/rRUElAEGXBo\" frameborder=\"0\"><\/iframe><\/div>\n<p>Valve t\u00f6\u00f6tab v\u00e4lja Steam Deck API, mis v\u00f5imaldab m\u00e4ngude arendajatel veenduda, et nende m\u00e4ngud on Steami eelseisva pihukonsooli jaoks optimeeritud. V\u00e4idetavalt lihtsustab see arendajatel oma m\u00e4ngude tekil sama hea v\u00e4ljan\u00e4gemist kui arvutis.<\/p>\n<p>Uudised p\u00e4rinevad PC Gameri viisakalt, kes sai selle Steam Decki disainerilt Lawrence Yangilt. Vastuseks k\u00fcsimusele teki optimeerimisfunktsioonide kohta \u00fctles Yang: \u201eSeal on API, millele m\u00e4ngude arendajad saavad helistada ja \u00f6elda:\u201e Kas see on Steam Deck? Kui jah, siis kasutage neid seadeid. &quot;&quot; Samuti n\u00f5ustus ta, et API sarnaneb juhtpaneeliga Nvidia GeForce Experience. Ta lisas: &quot;Seal on palju asju, mida m\u00e4ngude arendajad juba kasutavad eraldusv\u00f5ime s\u00e4tete nuusutamiseks. Palju kordi nagu need m\u00e4ngud, teevad nad lihtsalt \u00f5iget asja. Nagu, oh, see \u00fctleb 1280 x 800, mul on 16:10 re\u017eiim, alustan sellega. Aga midagi sellist on juba \u2026 On midagi, mida me plaanime teha. &quot;<\/p>\n<p>Steam Decki m\u00f5te on see, et see suudab m\u00e4ngida k\u00f5iki Steami m\u00e4nge liikvel olles, olenemata sellest, mis need on. On loogiline, et Valve t\u00f6\u00f6tab lahenduse kallal, tagamaks, et arendajad ei peaks palju rohkem vaeva n\u00e4gema, et nende m\u00e4ngud tekil h\u00e4sti toimiksid. Siiani oleme n\u00e4inud v\u00e4hest Decki tegevust, kuid see saab olema huvitav, kui konsool on looduses ja n\u00e4eme, kuidas m\u00e4ngijad selle t\u00f5esti l\u00e4bi l\u00f6\u00f6vad.<\/p>\n<p>Steam Deckil on juba olnud b\u00e4nnerite m\u00fc\u00fck, seega v\u00f5ib kindlalt \u00f6elda, et paljud m\u00e4ngijad kasutavad seda oma Steami raamatukogude esitamiseks. Kirjutamise ajal n\u00e4itab ettetellimisleht uute tellimuste eeldatavat avaldamisaega 2022. aasta II kvartalis, mis t\u00e4hendab, et kui te selle kohe broneerite, on see varaseim, mida v\u00f5ite oodata.<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/valve-steam-deck-api-optimisation\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Allikas<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Valve t\u00f6\u00f6tab v\u00e4lja oma eelseisva pihuarvuti Steam Decki API, mis muudab m\u00e4ngude arendajate elu lihtsamaks.<\/p>\n","protected":false},"author":1,"featured_media":23340,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161,138],"tags":[],"class_list":["post-74931","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et","category-video-3"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/74931","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=74931"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/74931\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23340"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=74931"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=74931"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=74931"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}