{"id":73330,"date":"2022-04-25T09:15:00","date_gmt":"2022-04-25T06:15:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=73330"},"modified":"2022-06-20T04:44:34","modified_gmt":"2022-06-20T02:44:34","slug":"algne-surnud-ruumi-looja-peegeldab-shinji-mikami-mangureaktsiooni","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/algne-surnud-ruumi-looja-peegeldab-shinji-mikami-mangureaktsiooni\/","title":{"rendered":"Algne surnud ruumi looja peegeldab Shinji Mikami m\u00e4ngureaktsiooni"},"content":{"rendered":"<p>Dead Space on \u00fcsna ikooniline videom\u00e4ngude frantsiis. Kuigi sellel oli tohutult palju j\u00e4lgijaid, saime ainult kolm p\u00f5hiliini. Juba aastaid on see olnud m\u00e4ng, mida oleme oodanud, et n\u00e4ha taask\u00e4ivitamist v\u00f5i potentsiaalselt uut j\u00e4rge. Nagu te ilmselt h\u00e4sti teate, toimub taask\u00e4ivitamine ja see p\u00e4rineb EA Motive'ilt. Kuna kogu p\u00f5nevus koguneb eelseisvale m\u00e4nguosale, on loomulik m\u00f5elda selle Dead Space'i originaalv\u00e4ljaande \u00fcle.<\/p>\n<p>Glen Schofield, kui te teda nimepidi ei tunne, siis olete v\u00e4hemalt tema loominguga tuttav. See on mees, kes t\u00f5i v\u00e4lja Dead Space'i ja juhtis tootmise ajal uskumatult andekat meeskonda. Kuigi Glen on sellest ajast alates asunud teise stuudio positsiooni, peegeldab see uus Dead Space'i teadaanne arendajat oma ajast IP -ga. Eelk\u00f5ige r\u00e4\u00e4kis Glen ajakirjale Edge oma ajast, mil ta esitas Shinji Mikamile surnud ruumi.\u00a0<\/p>\n<p>J\u00e4llegi nagu Glen Schofield, kui te ei tunne Shinji Mikamit tema nime j\u00e4rgi, siis teate tema saavutusi. Shinji on tuntud selle poolest, et toob v\u00e4lja Resident Evil, Dino Crisis ja The Evil Within. Kellele paremini n\u00e4idata Dead Space'i, millel on v\u00e4ga usaldusv\u00e4\u00e4rne elluj\u00e4\u00e4mis\u00f5uduse videom\u00e4ngude v\u00e4ljalase? Glen m\u00e4rkis, et EA kutsus erinevaid inimesi t\u00f6\u00f6stusest Dead Space'i vaatama, sh Shinji Mikami oli \u00fcks neist.\u00a0<\/p>\n<p>Gleni s\u00f5nul m\u00e4rkis Shinji, et arendajatel oli seal midagi erilist. See oli t\u00f6\u00f6stuse veteranilt p\u00e4ris kompliment. N\u00fc\u00fcd j\u00e4\u00e4b EA Motive \u00fclesandeks pakkuda f\u00e4nnidele veel \u00fcks hirmutav m\u00e4ngukogemus. Ainu\u00fcksi see teadaanne on juba tekitanud <a href=\"https:\/\/gamesradar.inform.click\/et\/algne-surnud-ruumi-looja-on-ponevil-asja-valja-kuulutatud-uusversiooni-ule\/\" title=\"huvi ka Glen Schofieldi\">huvi ka Glen Schofieldi<\/a> poolt. Samuti teame, et arendajad <a href=\"https:\/\/gamesradar.inform.click\/et\/dead-space-remake-sisaldab-sisu-koigist-eelmistest-mangudest\/\" title=\"otsivad kogu frantsiisi,\">otsivad kogu frantsiisi,<\/a> et saada inspiratsiooni oma Dead Space'i v\u00e4ljaandmiseks.<\/p>\n<p><a href=\"https:\/\/www.gamesradar.com\/dead-space-director-shares-shinji-mikamis-response-to-playing-the-first-game-in-latest-issue-of-edge\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Allikas<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Glen Schofield peegeldab aega, kui Resident Evil looja Shinji Mikami proovis Dead Space&#8217;i enne selle k\u00e4ivitamist.<\/p>\n","protected":false},"author":1,"featured_media":23522,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-73330","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/73330","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=73330"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/73330\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23522"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=73330"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=73330"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=73330"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}