{"id":73232,"date":"2022-04-24T14:32:00","date_gmt":"2022-04-24T11:32:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=73232"},"modified":"2022-06-20T04:44:30","modified_gmt":"2022-06-20T02:44:30","slug":"surmapuuk-tabas-viit-miljonit-muudud-uhikut","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/surmapuuk-tabas-viit-miljonit-muudud-uhikut\/","title":{"rendered":"Surmap\u00fc\u00fck tabas viit miljonit m\u00fc\u00fcdud \u00fchikut"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/1f6U3EBPxpg\" frameborder=\"0\"><\/iframe><\/div>\n<p><a href=\"https:\/\/gameranx.com\/tag\/death-stranding\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Death Stranding<\/a> oli algusest peale h\u00fcpatud m\u00e4ng. Oli v\u00e4ga t\u00f5en\u00e4oline, et see m\u00e4ng tabab \u00fcsna muljetavaldava arvu m\u00fc\u00fcke. Siiski ei olnud laiem avalikkus seda teavet tundnud. See muutus t\u00e4na, kui saime teada, et Kojima Productionsil \u00f5nnestus n\u00e4ha, et Death Stranding on siiani \u00fcletanud viis miljonit \u00fchikut. See on selle deb\u00fc\u00fctpealkirja jaoks \u00fcsna verstapost ja t\u00f5en\u00e4oliselt m\u00fc\u00fcakse veel p\u00e4ris palju \u00fchikuid.<\/p>\n<p>Me ei pea teile Kojima Productions ja Death Stranding kokkuv\u00f5tet andma. See on viimastel aastatel olnud \u00fcsna laialdaselt k\u00e4sitletud teema. Kuid see, mida Death Stranding pealkirjades taas ringleb, on intervjuu Kojima Productions'i kirjastamisjuhi Jay Boori ja Gamesindustry.biz vahel. Jayga r\u00e4\u00e4kides avaldati, et m\u00e4ng on PlayStation 4 ja PC platvormidel m\u00fc\u00fcdud \u00fcle maailma \u00fcle viie miljoni \u00fchiku. Loomulikult suureneb see t\u00f5en\u00e4oliselt peagi koos eelseisva Director's Cutiga.<\/p>\n<p>Hiljuti avalikustati, et Kojima Productions toob turule Death Stranding Director's Cut'i. See konkreetne m\u00e4ngu v\u00e4ljaanne j\u00f5uab turule septembris. Kui aga r\u00e4\u00e4kida m\u00e4ngu pealkirjast, pole <a href=\"https:\/\/gamesradar.inform.click\/et\/hideo-kojima-ei-taha-eelseisvat-surma-direktoriks-kutsuda\/\" title=\"Hideo Kojima eriline f\u00e4nn\">Hideo Kojima eriline f\u00e4nn<\/a>. Varem m\u00e4rkis Hideo Kojima, et kuigi seda m\u00e4ngu nimetatakse re\u017eiss\u00f6\u00f6ri l\u00f5iguks, ei sisalda pealkirjast midagi sisu, mis oli v\u00e4lja l\u00f5igatud Death Strandingi algsest v\u00e4ljaandest.<\/p>\n<p>Selle v\u00e4ljaande jaoks on selle asemel lisatud hulgaliselt uut sisu. Death Stranding Director's Cutiga saavad f\u00e4nnid oodata uusi relvi, varustust, s\u00f5idukeid, missioone ja isegi uusi alasid, mida kaardil uurida. Nagu mainitud, j\u00f5uab Death Stranding Director's Cut PlayStation 5 jaoks 24. septembril 2021.\u00a0<\/p>\n<p><a href=\"https:\/\/www.gamesindustry.biz\/articles\/2021-07-23-death-stranding-has-sold-five-million-copies-on-ps4-and-pc\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Allikas<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kojima Productions on PlayStation 4 ja PC platvormidel \u00fcletanud viis miljonit Death Strandingiks m\u00fc\u00fcdud \u00fchikut.<\/p>\n","protected":false},"author":1,"featured_media":23536,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-73232","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/73232","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=73232"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/73232\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23536"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=73232"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=73232"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=73232"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}