{"id":71719,"date":"2022-04-10T16:06:00","date_gmt":"2022-04-10T13:06:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=71719"},"modified":"2022-06-20T04:43:59","modified_gmt":"2022-06-20T02:43:59","slug":"ghostwire-tokyo-lukati-tango-terviseprobleemide-tottu-2022-aasta-algusesse","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/ghostwire-tokyo-lukati-tango-terviseprobleemide-tottu-2022-aasta-algusesse\/","title":{"rendered":"Ghostwire: Tokyo l\u00fckati Tango terviseprobleemide t\u00f5ttu 2022. aasta algusesse"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/l4tkNjJsOvY\" frameborder=\"0\"><\/iframe><\/div>\n<p>Tango Gameworks teatas t\u00e4na, et tema tulevane PS5 ajastatud eksklusiivne Ghostwire Tokyo l\u00fckatakse edasi. M\u00e4ng ilmub n\u00fc\u00fcd millalgi aastal 2022. See t\u00e4hendab, et ilma algse 2021. aasta oktoobri kuup\u00e4evata pole meil mitte ainult m\u00e4ngu enda jaoks kindlat v\u00e4ljalaskeakent, vaid me ei saa hakata spekuleerima, millal see saabub olla teistel platvormidel.<\/p>\n<p>Tango \u00fctles Twitteris: \u201eMe tahame m\u00e4ngu v\u00f5imalikult kiiresti teie k\u00e4tte saada, et saaksite kogeda kummitava Tokyo unustamatut versiooni, mille ehitamisel oleme k\u00f5vasti vaeva n\u00e4inud. Samal ajal keskendume ka Tango k\u00f5igi inimeste tervise kaitsmisele. Meie uus v\u00e4ljalaskeaken annab meile aega Ghostwire'i maailma ellu \u00e4ratamiseks, nagu me seda alati ette kujutasime. &quot;<\/p>\n<p>Ghostwire on PS5 ajastatud eksklusiivne, mis t\u00e4hendab, et see peaks l\u00f5puks ilmuma ka muudel platvormidel, n\u00e4iteks Xboxil. Arvatavasti, kui PS5 vabastusaken on tagasi l\u00fckatud, on ka teiste konsoolide vabastusaken tagasi l\u00fckatud. P\u00e4rast m\u00e4ngu E3 2019 v\u00e4ljakuulutamist pole m\u00e4ngu kohta palju uut teavet avaldatud, v\u00e4lja arvatud \u00fclaltoodud m\u00e4ngutreiler. Arvestades, et m\u00e4ngu arendab Tokyo stuudio ja COVID on selles piirkonnas murettekitav, pole \u00fcllatav, et Tango on oma t\u00f6\u00f6tajate tervise suhtes ettevaatlik.<\/p>\n<p>Ghostwire on \u00fcks kahest Sony eksklusiivsest m\u00e4ngust, mida tehakse Bethesda katuse all, mille Microsoft on sellest ajast ostnud-teine \u200b\u200bon Deathloop. Kuigi Microsoft on lubanud austada m\u00f5lema m\u00e4ngu ainu\u00f5igust, on siiski ebatavaline, et m\u00f5lemale m\u00e4ngule viidatakse kui \u201eMicrosofti m\u00e4ngudele, mis tulevad ainult PlayStationile&quot;. Ghostwire'i loovjuht Ikumi Nakamura lahkus m\u00f5ni aeg tagasi oma tervise p\u00e4rast ja on <a href=\"https:\/\/gamesradar.inform.click\/et\/ikumi-nakamura-moodustab-oma-stuudio-ja-alustab-tood-uue-mangu-kallal\/\" title=\"sellest ajast peale loonud oma stuudio\">sellest ajast peale loonud oma stuudio<\/a>.<\/p>\n<p>Allikas: <a href=\"https:\/\/twitter.com\/playGhostwire\/status\/1414947726731751443\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Twitter<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ghostwire: Tokyo saabub PS5 jaoks alles 2022. aastal ja kes teab, millal k\u00f5ik muu.<\/p>\n","protected":false},"author":1,"featured_media":23709,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-71719","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/71719","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=71719"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/71719\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23709"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=71719"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=71719"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=71719"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}