{"id":71222,"date":"2022-04-05T13:57:00","date_gmt":"2022-04-05T10:57:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=71222"},"modified":"2022-06-20T04:43:50","modified_gmt":"2022-06-20T02:43:50","slug":"dark-souls-3-voimendub-xbox-series-x-s-l-60-kaadrit-sekundis","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/dark-souls-3-voimendub-xbox-series-x-s-l-60-kaadrit-sekundis\/","title":{"rendered":"Dark Souls 3 v\u00f5imendub Xbox Series X\/S -l 60 kaadrit sekundis"},"content":{"rendered":"<p>Krediit: Xbox<\/p>\n<p>Microsofti FPS Boost uusim saaja on Dark Souls 3. M\u00e4ng hakkab n\u00fc\u00fcd m\u00e4ngima kiirusega 60 kaadrit sekundis Xbox Series X\/S konsoolidel, t\u00e4nu ilmselt ainulaadsele protsessile, mille Microsoft spetsiaalselt m\u00e4ngu jaoks kokku pani. See on hea uudis &#8211; halb uudis on see, et m\u00e4ng on oma k\u00e4ivitusresolutsiooniga endiselt ummikus, kuigi kui teil on juba m\u00e4ng Xboxis ja soovite lihtsalt visuaalset hoogu, ei pruugi see teie jaoks nii t\u00e4htis olla.<\/p>\n<p>FPS Boost, nagu nimigi \u00fctleb, suurendab veidi vanemate m\u00e4ngude kaadrisagedust, nii et need n\u00e4evad uutes konsoolides head v\u00e4lja. Sellise m\u00e4ngu jaoks nagu Dark Souls, kus ajastus on k\u00f5ik, on k\u00f5rge kaadrisagedus v\u00e4ga oluline. M\u00e4ng k\u00e4ivitati algselt kiirusega 30 kaadrit sekundis, seega on see uuendus, mida f\u00e4nnid on juba ammu soovinud. T\u00e4nu nende peaaegu universaalsele tagurpidi \u00fchilduvusele oli seda turule toomise ajal Xboxi seeria konsoolidel v\u00f5imalik m\u00e4ngida.<\/p>\n<p>Tavaliselt ei avalda Microsoft FPS Boostit \u00fcksikutele m\u00e4ngudele &#8211; tavaliselt teatab see sellest suure hulga m\u00e4ngude jaoks, n\u00e4iteks kui see <a href=\"https:\/\/gamesradar.inform.click\/et\/microsoft-lisab-xbox-series-x-s-fps-boost-13-ea-mangule\/\" title=\"funktsioon lisati\">funktsioon lisati<\/a> aprillis <a href=\"https:\/\/gamesradar.inform.click\/et\/microsoft-lisab-xbox-series-x-s-fps-boost-13-ea-mangule\/\" title=\"13 EA tiitlile\">13 EA tiitlile<\/a>. Dark Souls 3 vajas aga ilmselt erilist t\u00e4helepanu. Xboxi tootehaldusdirektor Jason Ronald <a href=\"https:\/\/twitter.com\/jronald\/status\/1412940012530724864\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">\u00fctles Twitteris<\/a>: \u201eSee n\u00f5udis t\u00e4iesti uut tehnikat, mis on ainulaadne Dark Souls 3 -le, et v\u00f5imaldada 60 FPS -i Xbox Series X | S -l.&quot; Ta ei t\u00e4psustanud, mis see tehnika oli.<\/p>\n<p>See pole aga Dark Soulsi f\u00e4nnidele hea uudis. M\u00e4ng on endiselt lukustatud 900p eraldusv\u00f5imega, vaevalt 4K, mida konsool toetab. Pange t\u00e4hele, et m\u00e4ngu saab m\u00e4ngida ka 60FPS -is PS4 Pro ja PS5 -l ning see t\u00f6\u00f6tab 1080p eraldusv\u00f5imega. Nagu Digital Foundry m\u00e4rkis oma Dark Souls 3 FPS Boosti jaotuses, t\u00e4hendab see, et m\u00e4ng v\u00f5ib t\u00f6\u00f6tada k\u00f5rgema eraldusv\u00f5imega 60 kaadrit sekundis, kuid ilmselt mitte Xboxi konsoolidel.<\/p>\n<p>Allikas: <a href=\"https:\/\/www.eurogamer.net\/articles\/digitalfoundry-2021-dark-souls-3-now-runs-at-60fps-on-xbox-series-x-s-thanks-to-fps-boost\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Digital Foundry<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dark Souls 3 sai Microsoftilt FPS Boosti, et see Xbox Series X\/S -l paremini toimiks.<\/p>\n","protected":false},"author":1,"featured_media":23763,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-71222","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/71222","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=71222"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/71222\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23763"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=71222"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=71222"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=71222"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}