{"id":70244,"date":"2022-03-28T14:18:00","date_gmt":"2022-03-28T11:18:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=70244"},"modified":"2022-06-20T04:43:33","modified_gmt":"2022-06-20T02:43:33","slug":"phil-spencer-leiab-et-stuudio-omandamine-on-toostusele-positiivne","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/phil-spencer-leiab-et-stuudio-omandamine-on-toostusele-positiivne\/","title":{"rendered":"Phil Spencer leiab, et stuudio omandamine on t\u00f6\u00f6stusele positiivne"},"content":{"rendered":"<p>See on juba olnud v\u00e4ga huvitav m\u00e4ngude p\u00f5lvkond. Meil on praegu saadaval uhiuued konsooliplatvormid, mida on endiselt uskumatult raske leida. P\u00e4rast eelmise aasta novembris turule laskmist on turg olnud keeruline toota, tarnida ja hankida tarbijaid kogu maailmas. See on osaliselt tingitud ka edasim\u00fc\u00fcjatest, kes kasutavad robotite hankimiseks ja varu, mis muutub k\u00e4ttesaadavaks, et seda k\u00f5rgema hinna eest veebis \u00fcmber p\u00f6\u00f6rata. Kuid v\u00e4ljaspool konsooliplatvorme on nii Sony kui ka Microsoft t\u00f6\u00f6tanud uute stuudiote soetamise nimel, mida oma esimese osapoole valikusse lisada.<\/p>\n<p>Kui vaatate tagasi eelmisele m\u00e4ngup\u00f5lvkonnale, v\u00f5ite v\u00e4ita, et Microsoft j\u00e4i esimese osapoole videom\u00e4ngude toe poolest Sonyle alla. Ma arvan, et Microsoft v\u00f5ib teiega seal n\u00f5ustuda, kuna nad on ostnud \u00fcsna palju stuudioid. Oleme n\u00e4inud neid noppimas Obsidian Entertainment, Ninja Theory ja isegi kulutanud \u00fcsna palju raha ZeniMax Media jaoks. ZeniMax Media tehinguga ei ostnud Microsoft mitte ainult mitmeid videom\u00e4ngustuudioid, vaid \u00fcks nende grupist hinnatumaid oli Bethesda.<\/p>\n<p>N\u00fc\u00fcd tegi Sony hiljuti uudiseid <a href=\"https:\/\/gamesradar.inform.click\/et\/sony-omandab-ajakirja-studio-housemarque-ja-voimalik-et-ka-bluepoint\/\" title=\"Housemarque'i omandamisega\">Housemarque'i omandamisega<\/a>. Kuid just GQ -ga vestluse ajal juhtis PlayStation Studios Hermen Hulst, et Sony ei kavatse iga stuudiot soetada. Selle asemel on see v\u00e4ga sihitud olukord, milliseid stuudioid nad valivad. N\u00fc\u00fcd on Microsofti Xboxi juhil Phil Spenceril kommentaar omandamise kohta. Intervjuus IGN -ile peab <a href=\"https:\/\/gameranx.com\/tag\/phil-spencer\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Phil Spencer<\/a> kogu omandamisliikumist positiivseks.<\/p>\n<p>Phil Spencer m\u00e4rkis, et enamik ettev\u00f5tteid k\u00e4ivitab idee m\u00fc\u00fca. Loojal on t\u00f5eline kirg n\u00e4ha oma raskes t\u00f6\u00f6s v\u00e4\u00e4rtust ja seda m\u00fc\u00fca. See on ka vahend, miks arendajad saavad stuudiod kiiresti asutada ja j\u00e4tkata teiste stuudiotega j\u00e4tkamist, kuna need toovad esile m\u00f5ned ainulaadsed videom\u00e4ngude osad, mida me muidu poleks saanud. Need on Microsofti ja Sony jaoks kaks erinevat l\u00e4henemist. Kuigi Sony v\u00f5ib olla ettevaatlikum, milliseid stuudioid ta kavatseb valida, j\u00e4tkab Microsoft tehingute s\u00f5lmimist.<\/p>\n<p>Allikas: <a href=\"https:\/\/www.ign.com\/articles\/phil-spencer-interview-20-years-of-xbox-unlocked-500\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">IGN<\/a>, <a href=\"https:\/\/www.videogameschronicle.com\/news\/xboxs-phil-spencer-explains-why-he-believes-studio-buyouts-are-good-for-gaming\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">VGC<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mida rohkem omandamisi, seda parem.<\/p>\n","protected":false},"author":1,"featured_media":23864,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-70244","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70244","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=70244"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70244\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23864"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=70244"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=70244"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=70244"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}