{"id":70182,"date":"2022-03-28T17:43:00","date_gmt":"2022-03-28T14:43:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=70182"},"modified":"2021-09-11T06:23:42","modified_gmt":"2021-09-11T03:23:42","slug":"endine-biowarei-tootja-utleb-et-nintendo-ds-i-jaoks-oli-kunagi-kavandatud-mass-effecti-mang","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/endine-biowarei-tootja-utleb-et-nintendo-ds-i-jaoks-oli-kunagi-kavandatud-mass-effecti-mang\/","title":{"rendered":"Endine Bioware&#8217;i tootja \u00fctleb, et Nintendo DS -i jaoks oli kunagi kavandatud Mass Effecti m\u00e4ng"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/De5XyNb5h1I\" frameborder=\"0\"><\/iframe><\/div>\n<p>Uus intervjuu paljastab uusi \u00fcksikasju v\u00f5imaliku Mass Effecti spin-offi kohta, mida kunagi ei juhtunud. Vastupidiselt p\u00f5hisarja kolmanda isiku RPG-m\u00e4ngule oleks see m\u00e4ng olnud esimese isiku kosmoselendude uurimise m\u00e4ng, mis oleks v\u00e4lja antud k\u00f5igi konsoolide puhul Nintendo DS-il. See ei t\u00f5usnud kunagi maapinnast, kuid oleks n\u00e4idanud meile pilguheit Mass Effecti maailmale v\u00e4ljaspool komand\u00f6ri Shepardi meeskonda.<\/p>\n<p>In <a href=\"https:\/\/www.youtube.com\/watch?v=jIwnw9sHHew\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">intervjuu MinnMax<\/a>, Bioware alum Mark Darrah selgus, et see protot\u00fc\u00fcp oli &quot;Corsair&quot; ja oleks olnud esimese isiku m\u00e4ngu p\u00e4rast tegelane, kes oleks uurida \u00fcks v\u00e4hem v\u00e4ljakujunenud osad galaktika ja kes ei ole Seotud komand\u00f6r Shepardi missiooniga v\u00e4ltida galaktika l\u00f5ppu. Puudub s\u00f5na selle kohta, millal m\u00e4ng t\u00e4pselt aset leidis, kuid v\u00f5iks eeldada, et see on m\u00e4\u00e4ratud millalgi enne Reaperi kriisi t\u00f5elist algust.<\/p>\n<p>Miks me seda m\u00e4ngu ei saanud? Darrahi s\u00f5nul oli peamine probleem selles, et Nintendo DS -i jaoks oli \u00fclem\u00e4\u00e4ra raske m\u00e4ngu v\u00e4lja t\u00f6\u00f6tada. M\u00e4ng ei j\u00f5udnud palju kaugemale kui lennujuhtimine, kui neil tekkisid probleemid DS -kassettidega. Kassetid olid nii kallid, et tegeliku m\u00e4ngu tegemiseks ei j\u00e4tkunud raha. Darrah \u00fctleb, et Corsairi meeskond tegi l\u00f5puks Mass Effect Infiltraatori, mis on Mass Effect 3 ajal mobiilim\u00e4ng.<\/p>\n<p>Kui te ei ole oma Mass Effecti p\u00e4rimusega kursis, on Corsairs m\u00e4ngusiseste inimv\u00e4gedega merejalav\u00e4elased, kellele anti p\u00f5him\u00f5tteliselt luba missioonide korraldamiseks v\u00e4ljaspool s\u00f5jav\u00e4e jurisdiktsiooni. Ilmunud m\u00e4ngudes mainis neid vaid p\u00f5gusalt Jacob Taylor, kes oli varem Corsair &#8211; kuigi arvestades, et Jacob on vaieldamatult k\u00f5ige igavam Mass Effect 2 meeskonnakaaslane, ei s\u00fc\u00fcdistaks ma kedagi selle eest, et ta seda j\u00e4\u00e4dvustust ei m\u00e4letanud dialoogi.<\/p>\n<p>Allikas: <a href=\"https:\/\/www.ign.com\/articles\/mass-effect-corsair-cancelled-nintendo-ds-spin-off\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">IGN<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kosmoselendude m\u00e4ng nimega Mass Effect: Corsair Nintendo DS jaoks oli \u00fchel hetkel tootmises.<\/p>\n","protected":false},"author":1,"featured_media":23870,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-70182","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70182","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=70182"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70182\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23870"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=70182"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=70182"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=70182"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}