{"id":70114,"date":"2022-03-27T12:41:00","date_gmt":"2022-03-27T09:41:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=70114"},"modified":"2021-09-11T06:10:37","modified_gmt":"2021-09-11T03:10:37","slug":"diablo-iv-pakub-tegelastele-kohandatavaid-nagusid","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/diablo-iv-pakub-tegelastele-kohandatavaid-nagusid\/","title":{"rendered":"Diablo IV pakub tegelastele kohandatavaid n\u00e4gusid"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/LvrLZ4yETHI\" frameborder=\"0\"><\/iframe><\/div>\n<p>Blizzard avaldas t\u00e4na oma kvartali v\u00e4rskenduse Diablo IV edusammude kohta, tutvustades m\u00e4ngu v\u00e4rskendusi, mis on tehtud viimase paari kuu jooksul. Muude muudatuste hulgas on m\u00e4ngus n\u00fc\u00fcd ka tegelaskujude kohandamise s\u00fcsteem, mis v\u00f5imaldab kasutajatel muuta oma tegelase v\u00e4limust ja soomuse v\u00e4rvi.<\/p>\n<p>M\u00e4ngu kunstiline juht John Mueller kirjutab muudatustest: \u201eEhitasime j\u00f5ulise iseloomu kohandamise s\u00fcsteemi, mis on Diablole t\u00e4iesti uus ja see oli hirmutavalt palju tehnilist iseloomu. Need lahendused pidid t\u00f6\u00f6tama mitte ainult \u00fche tegelase, vaid sadade komponenteeritud soomuskomplektide, erinevate kehat\u00fc\u00fcpide, k\u00fcmnete ainulaadsete isikute ja t\u00e4iesti ainulaadse kunsti jaoks viie erineva klassi jaoks (alustuseks). See oli meie meeskonna jaoks t\u00e4iesti uus v\u00e4ljakutse. &quot;See t\u00e4hendab, et mitte ainult ei saa m\u00e4ngijad esimest korda sarja ajaloos oma tegelase v\u00e4limust kohandada,\u00a0<\/p>\n<p>Arnold Kotelnikoff, Diablo IV peategelane, laiendas kohandamiss\u00fcsteemi v\u00f5imalusi: \u201eTeil on v\u00f5imalik muuta oma tegelase n\u00e4gu, soengut, n\u00e4okarvu (habe ja kulmud) ning lisada ehteid (nina) augustamine v\u00f5i k\u00f5rvar\u00f5ngad), meik ja keham\u00e4rgistused, n\u00e4iteks t\u00e4toveeringud v\u00f5i kehav\u00e4rv. Samuti saate muuta oma tegelase naha, silmade, juuste\/n\u00e4okarvade ja keham\u00e4rgiste v\u00e4rviv\u00e4\u00e4rtusi. M\u00f5ned elemendid on klassispetsiifilised, et toetada klasside ainulaadset tausta, kuid paljusid jagatakse klasside vahel, v\u00f5imaldades rohkem v\u00f5imalusi segunemiseks. &quot;<\/p>\n<p>Muud \u00fcksikasjad h\u00f5lmavad m\u00e4ngu visuaalse stiili v\u00e4rskendamist. Kotelnikoff \u00fctleb: \u201eDiablo IV on m\u00f5eldud tegelikkusele vastava v\u00e4ljan\u00e4gemisega&#8221; ja Mueller lisab, et t\u00e4nu ettev\u00f5tte tehtud edusammudele saab m\u00e4ngu k\u00e4rpeid m\u00e4ngumootoris esitada.<\/p>\n<p>Allikas: <a href=\"https:\/\/news.blizzard.com\/en-us\/diablo4\/23665024\/diablo-iv-quarterly-update-june-2021\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Blizzard News<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Blizzard paljastas uudisteuuenduses, et Diablo IV -l on tegelaste kohandamise s\u00fcsteem.<\/p>\n","protected":false},"author":1,"featured_media":23876,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-70114","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70114","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=70114"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70114\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23876"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=70114"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=70114"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=70114"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}