{"id":70038,"date":"2022-03-26T10:43:00","date_gmt":"2022-03-26T07:43:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=70038"},"modified":"2021-09-11T05:53:08","modified_gmt":"2021-09-11T02:53:08","slug":"endine-mass-effecti-mangujuht-avas-oma-arendusstuudio","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/endine-mass-effecti-mangujuht-avas-oma-arendusstuudio\/","title":{"rendered":"Endine Mass Effecti m\u00e4ngujuht avas oma arendusstuudio"},"content":{"rendered":"<p>Oleme n\u00e4inud, kuidas m\u00f5ned t\u00e4helepanuv\u00e4\u00e4rsed m\u00e4nguarendajad muutuvad uskumatult edukaks ja hoiavad f\u00e4nnid kogu maailmas tulevaste m\u00e4nguv\u00e4ljaannete jaoks silma peal. Kuid viimasel ajal n\u00e4eme, et rohkem neist m\u00e4rkimisv\u00e4\u00e4rsetest t\u00f6\u00f6stusharu juhtidest lahkuvad stuudiotelt, et arendusmeeskonda luua. Just see toimub Casey Hudsoni puhul, kes oli varem tuntud oma t\u00f6\u00f6 eest uskumatult populaarses RPG -stuudios BioWare.<\/p>\n<p>Nagu mainitud, on olnud m\u00f5ned m\u00e4rkimisv\u00e4\u00e4rsed t\u00f6\u00f6stuse veteranid, kes on alustanud oma stuudio loomist. V\u00f5ime vaadata tagasi Hideo Kojimale p\u00e4rast seda, kui ta Konamilt lahkus ja <a href=\"https:\/\/gameranx.com\/tag\/kojima-productions\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Kojima Productions'i<\/a> meisterdas. Samamoodi oli teine \u200b\u200bt\u00e4helepanuv\u00e4\u00e4rne arendaja Keiichiro Toyama, kes oli tuntud Silent Hilli ja Gravity Rushi poolest, hiljuti p\u00e4rast aastak\u00fcmneid Sonyst lahkunud, et luua oma arendusmeeskond <a href=\"https:\/\/gameranx.com\/tag\/bokeh-game-studio\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Bokeh Game Studio<\/a>. N\u00fc\u00fcd oli Casey Hudson lahkunud BioWarest, et ehitada \u00fcles ka oma stuudio, mida me ootame huviga tema eelseisvat videom\u00e4nguprojekti n\u00e4gema.<\/p>\n<p>J\u00e4llegi v\u00f5ib Casey Hudson olla k\u00f5ige paremini tuntud Mass Effecti lavastajana, kuid oleme hiljuti teada saanud, et Casey Hudson on n\u00fc\u00fcd uue m\u00e4nguarendusmeeskonna Humanoid Studios juht. Arendaja kasutas oma isiklikku Twitteri kontot, et paljastada stuudio ja asjaolu, et nad soovivad palgata mitmeid andekaid inimesi, kes aitaksid oma eelseisvatel projektidel. Kahjuks ei tea me praegu, mis need projektid on.<\/p>\n<p>Casey Hudsonil on \u00fcsna palju j\u00e4rgmisi ja suurem kontroll selle \u00fcle, millest see j\u00e4rgmine projekt tuleb, peaks \u00e4ratama p\u00e4ris paljud f\u00e4nnid. Sellegipoolest v\u00f5ib see olla hea tee, enne kui teame nende deb\u00fc\u00fctpealkirjast midagi. Sellest hoolimata peame j\u00e4lgima Humanoid Studiosi, et n\u00e4ha, mida stuudio esitab k\u00f5igepealt massidele kogu maailmas. V\u00f5ib -olla saame varsti m\u00f5ningaid \u00f5rritusi, kuna stuudio just avati.<\/p>\n<p>Allikas: <a href=\"https:\/\/twitter.com\/CaseyDHudson\/status\/1409924405312909326\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Twitter\u00a0<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Legendaarse arendaja poolt on \u00fcles t\u00f5stetud veel \u00fcks stuudio.<\/p>\n","protected":false},"author":1,"featured_media":23884,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-70038","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70038","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=70038"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/70038\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23884"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=70038"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=70038"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=70038"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}