{"id":69380,"date":"2022-03-21T09:57:00","date_gmt":"2022-03-21T06:57:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=69380"},"modified":"2021-09-11T03:36:35","modified_gmt":"2021-09-11T00:36:35","slug":"dying-light-2-peremees-kontrollib-valikuid-mitme-mangija-ajal","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/dying-light-2-peremees-kontrollib-valikuid-mitme-mangija-ajal\/","title":{"rendered":"Dying Light 2 peremees kontrollib valikuid mitme m\u00e4ngija ajal"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/UwJAAy7tPhE\" frameborder=\"0\"><\/iframe><\/div>\n<p>Dying Light oli ilmumisel tohutu hitt ja aastaid teadsime, et j\u00e4rge on ka t\u00f6\u00f6s. Siiski v\u00f5ttis natuke aega, enne kui j\u00e4rg oli avalikkusele valmis ja kui me hakkame selle m\u00e4ngu viimase etapi poole j\u00f5udma, \u00f5pivad m\u00e4ngijad uusi \u00fcksikasju selle kohta, mida oodata. Hiljuti suutis Game Informer m\u00e4ngu tegemisel <a href=\"https:\/\/gameranx.com\/tag\/techland\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Techlandi<\/a> meeskonnaga r\u00e4\u00e4kida ja just selle vestluse ajal saime s\u00f5na selle kohta, kuidas mitme m\u00e4ngija komponent t\u00f6\u00f6tab.<\/p>\n<p>Nii nagu esimese Dying Light'i puhul, on ka koost\u00f6\u00f6mehhanismi mehaanik, mis v\u00f5imaldab m\u00e4ngijatel m\u00e4ngu \u00fchendada ja edeneda. In <a href=\"https:\/\/gameranx.com\/tag\/dying-light-2\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Dying Light 2<\/a>, suur osa, et arendajad r\u00f5hutades oli valikuid. Igal teie valikul on tagaj\u00e4rg ja see v\u00f5ib isegi m\u00e4ngusisest maailma pisut muuta. Meil on palju neid valikuid, nii et f\u00e4nnid, kes kavatsevad seda m\u00e4ngu koos m\u00e4ngida, v\u00f5ivad k\u00fcsida, kuidas see aspekt t\u00f6\u00f6tab ja mida see v\u00f5ib t\u00e4hendada k\u00f5igile peale selle m\u00e4nguseansi.<\/p>\n<p>Game Informeri intervjuu kohaselt tundub, et m\u00e4ngija v\u00f5\u00f5rustaja on ainus m\u00e4ngija, kes suudab m\u00e4ngukampaanias valikuid teha. Nad otsustavad, kuidas lugu edeneb, ja sealt n\u00e4ete tagaj\u00e4rgi. \u00d5nneks ei m\u00f5juta need valikud kellegi teise m\u00e4ngumaailma, vaid ainult v\u00f5\u00f5rustajat. See peaks aitama m\u00f5nel m\u00e4ngijal ettekujutust sellest, millised valikud m\u00e4ngus muutuvad, v\u00f5i n\u00e4ha, kuidas asjad \u00fcksteise m\u00e4ngumaailmas erinevad.<\/p>\n<p>\u00dcks aspekt, mis v\u00f5ib muuta koost\u00f6\u00f6 m\u00e4ngimise veidi p\u00f5nevamaks, on asjaolu, et m\u00e4ngijad s\u00e4ilitavad oma kogemuse. Nii et teie tehtud edusammud kanduvad \u00fcle ja mis k\u00f5ige parem, kogu teie avastatud r\u00fc\u00fcstamine j\u00e4\u00e4b samuti alles. Nagu mainitud, oleme selles viimases etapis, me teame, et Dying Light 2 ilmub sel aastal. T\u00e4psemalt, m\u00e4ngijad saavad oma kalendrid avaldada 7. detsembril 2021, kui need on m\u00f5eldud PC, PS4, PS5, Xbox One ja Xbox Series X\/S platvormidele.<\/p>\n<p>Allikas: <a href=\"https:\/\/www.gameinformer.com\/2021\/06\/24\/exclusive-dying-light-2-devs-on-why-a-cure-didnt-work-how-player-choice-affects\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Game Informer\u00a0<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>K\u00f5ik m\u00e4ngijad s\u00e4ilitavad oma kogemused ja r\u00fc\u00fcstavad.<\/p>\n","protected":false},"author":1,"featured_media":23947,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-69380","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/69380","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=69380"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/69380\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/23947"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=69380"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=69380"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=69380"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}