{"id":64309,"date":"2022-02-04T13:55:00","date_gmt":"2022-02-04T10:55:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=64309"},"modified":"2021-09-10T13:06:12","modified_gmt":"2021-09-10T10:06:12","slug":"mass-effect-3-mitme-mangijaga-mang-voib-naasta-utleb-legendaarse-valjaande-direktor","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/mass-effect-3-mitme-mangijaga-mang-voib-naasta-utleb-legendaarse-valjaande-direktor\/","title":{"rendered":"Mass Effect 3 mitme m\u00e4ngijaga m\u00e4ng v\u00f5ib naasta, \u00fctleb legendaarse v\u00e4ljaande direktor"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/dZqwuHFIgIA\" frameborder=\"0\"><\/iframe><\/div>\n<p>Mass Effect Legendary Edition l\u00f5i esialgse triloogia uute konsoolide jaoks \u00fcmber t\u00f6\u00f6tades m\u00f5ned asjad v\u00e4lja, kusjuures suurim \u00fcksik asi oli Mass Effect 3 mitme m\u00e4ngija re\u017eiim. N\u00fc\u00fcd on Legendary Editioni direktor vihjanud, et arendusmeeskond oleks avatud mitme m\u00e4ngija tagasitoomisele &#8211; nii et v\u00f5ime lihtsalt oma kooki s\u00fc\u00fca ja ka seda s\u00fc\u00fca.<\/p>\n<p>Legendaarse v\u00e4ljaande direktorilt Mac Waltersilt k\u00fcsiti hiljutises CNET -ile antud intervjuus, kas ta kaaluks kunagi ME3 mitme m\u00e4ngija lisamist legendaarsesse v\u00e4ljaandesse. Ta vastas: \u201eMa ei \u00fctleks sellele kunagi ei &#8211; me tahame n\u00e4ha, millise vastuv\u00f5tu Legendary Edition saab ja milline on n\u00f5udlus mitme m\u00e4ngija j\u00e4rele. Ja siis k\u00fcsime endalt, kas meil on ressursse ja aega, et viia see meie ja f\u00e4nnide soovitud kvaliteeditasemeni. &quot;Nii et see pole kindel jah, aga ka kindel ei.<\/p>\n<p>Mass Effect 3 mitmikm\u00e4ng oli Electronic Artsi varajane katse muuta \u00fcks oma edukamaid \u00fche m\u00e4ngijaga seeriaid m\u00e4ngude teenindamiseks mikrotehingute masinaks. See oli \u00fcks varasemaid m\u00e4nge, n\u00e4iteks n\u00e4iteks lootboxide populariseerimine. Hoolimata nendest m\u00e4rkidest, oli see siiski l\u00f5bus kogemus, mis v\u00f5imaldas m\u00e4ngijatel nautida Mass Effect 3 kolmanda isiku veeremism\u00e4ngu mehaanikat, ilma et nad peaksid taluma emotsionaalset n\u00f5rkust, mis oli Mass Effect 3.<\/p>\n<p>Mitmikm\u00e4ng oli ka ainus v\u00f5imalus, mis m\u00e4ngijal esialgses triloogias oli, et m\u00e4ngida kellegi teise kui inimesena. Asari, turiaanid, volud, quarians, isegi Geth ja Collectors &#8211; peaaegu k\u00f5ik sarja kahejalgsed liigid olid mitme m\u00e4ngijaga esindatud. See ei olnud k\u00e4ivitamisel \u00fcldiselt armastatud, ainult sellep\u00e4rast, et see oli sunnitud \u00fche m\u00e4ngijaga kampaaniasse integreeruma viisil, mida m\u00e4ngijad vaidlustasid, ja see pole praegu \u00fcldiselt armastatud, kuid sellegipoolest oleks l\u00f5bus n\u00e4ha selle tagasitulekut.<\/p>\n<p>Allikas: <a href=\"https:\/\/www.cnet.com\/news\/mass-effect-director-hopes-legendary-edition-changes-your-feelings-about-the-infamous-ending\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">CNET<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>On v\u00f5imalus, kuigi \u00f5huke, et Bioware v\u00f5ib Mass Effecti mitme m\u00e4ngija tagasi tuua.<\/p>\n","protected":false},"author":1,"featured_media":24353,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-64309","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/64309","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=64309"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/64309\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/24353"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=64309"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=64309"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=64309"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}