{"id":61673,"date":"2022-01-07T17:22:00","date_gmt":"2022-01-07T14:22:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=61673"},"modified":"2021-09-10T05:08:26","modified_gmt":"2021-09-10T02:08:26","slug":"resident-evil-palgasodurite-reziim-naaseb-kulasse","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/resident-evil-palgasodurite-reziim-naaseb-kulasse\/","title":{"rendered":"Resident Evil palgas\u00f5durite re\u017eiim naaseb k\u00fclasse"},"content":{"rendered":"<div class=\"sds-iframe-wrapper fitvidsignore\" style=\"position:relative;padding-top:56.25%;max-width:100%;\"><iframe allowfullscreen style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" src=\"\/\/www.youtube.com\/embed\/cb3iWwIAOBE\" frameborder=\"0\"><\/iframe><\/div>\n<p>Capcom n\u00e4itas sel n\u00e4dalal Resident Evil'i esitlusel, et see toob uue m\u00e4ngure\u017eiimi eelseisvasse Resident Evil Village'i &#8211; v\u00f5i pigem toob see tagasi klassikalise re\u017eiimi eelmistest pealkirjadest. See on \u00f5ige, palgas\u00f5durite re\u017eiim on tagasi, mis t\u00e4hendab, et m\u00e4ngijatel on rohkem intensiivseid, ajastatud lahingu\u00fclesandeid, mis olid vanades m\u00e4ngudes nii l\u00f5busad.<\/p>\n<p>Re\u017eiimi tutvustas Village'i direktor Morimasa Sato, kes selgitas m\u00e4ngu \u00fcksikasju. Sato s\u00f5nul on see sarnane varasematele palgas\u00f5durite m\u00e4ngudele, kus m\u00e4ngija tegelane v\u00f5tab endale erinevaid vaenlasi, kellel on piiratud laskemoon ja ressursid. Palgas\u00f5durite veteranid tunnevad \u00e4ra ajaboonuse eesm\u00e4rgid ja kombineeritud tapmised.<\/p>\n<p>Sato \u00fctles ka m\u00e4ngijatele, et nad ootaksid m\u00e4ngus m\u00f5ningaid k\u00fclap\u00f5hiseid keerdk\u00e4ike. Alustuseks saavad m\u00e4ngijad k\u00fclastada lahingualade vahel asuvat poodi, mida juhib The Duke. Selles poes saate oma relvi t\u00e4iendada, varusid t\u00e4iendada ja k\u00f5ik kogutud maha m\u00fc\u00fca. See v\u00f5imaldab kasutajatel enne iga sektsiooni lahendamist oma koormust kohandada ja tuletab mulle meelde teisi m\u00e4nge, kus v\u00f5ideldakse vaenlaste lainetega. Kasutajatel on juurdep\u00e4\u00e4s ka \u201ev\u00f5imetele&quot;, modifikaatoritele, mis \u00fchel v\u00f5i teisel viisil teie m\u00e4ngu tugevdavad, kas relvakahjustusi pehmendades v\u00f5i m\u00e4ngija statistikat suurendades.<\/p>\n<p>Ainus asi, mida Mercenaries Mode'ist eelnevatest m\u00e4ngudest ei n\u00e4i t\u00f5lgitavat, on v\u00f5ime m\u00e4ngida teiste Resident Evil tegelastena. Tavaliselt on palgas\u00f5durite re\u017eiim mitmete eelmiste pealkirjade tegelaste esitlus &#8211; sellised tegelased nagu HUNK ja Rebecca Chambers esinesid palgas\u00f5durite re\u017eiimis ammu p\u00e4rast seda, kui olid sarja loost kadunud. Niipalju kui eelvaate teaserist aru saame, on Ethan (v\u00f5i v\u00f5ib-olla Chris) Village'i palgas\u00f5durite re\u017eiimis ainus m\u00e4ngitav tegelane (ja arvestades, et see on esimene isik, ei tea me t\u00f5en\u00e4oliselt, kas see on keegi teine).<\/p>\n<p>Allikas: <a href=\"https:\/\/www.residentevil.com\/village\/us\/mercenaries\/\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">RE sait<\/a><\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/gameranx.com\" class=\"external external_icon\">gameranx.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Resident Evil Village toob legendaarse palgas\u00f5durite re\u017eiimi tagasi.<\/p>\n","protected":false},"author":1,"featured_media":24586,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[161],"tags":[],"class_list":["post-61673","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualizaciones-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/61673","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=61673"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/61673\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/24586"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=61673"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=61673"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=61673"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}