{"id":249715,"date":"2022-07-30T16:49:00","date_gmt":"2022-07-30T14:49:00","guid":{"rendered":"https:\/\/gamesradar.inform.click\/?p=249715"},"modified":"2022-08-11T21:09:11","modified_gmt":"2022-08-11T19:09:11","slug":"retrostiilis-platformer-castle-of-pixel-skulls-on-nuud-saadaval","status":"publish","type":"post","link":"https:\/\/gamesradar.inform.click\/et\/retrostiilis-platformer-castle-of-pixel-skulls-on-nuud-saadaval\/","title":{"rendered":"Retrostiilis Platformer Castle of Pixel Skulls on n\u00fc\u00fcd saadaval"},"content":{"rendered":"\n<h3>Kokkuv\u00f5te<\/h3>\n<ul>\n<li><a href=\"http:\/\/s.majornelson.com\/Proxy.ashx?TSID=98119&#038;GR_URL=https%3A%2F%2Fwww.microsoft.com%2Fen-us%2Fp%2Fcastle-of-pixel-skulls-dx%2F9pd2fv3nhpdw\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Castle of Pixel Skulls<\/a> on l\u00f5bus retrostiilis platformer, mis on t\u00e4is l\u00f5busaid ja p\u00f6\u00f6raseid t\u00f5kkeid.<\/li>\n<li>M\u00e4ngige v\u00e4ljakutsuvaid tasemeid ajaga v\u00f5idujooksus, et p\u00f5geneda; kas teil on elluj\u00e4\u00e4miseks vajalik?<\/li>\n<li><a href=\"http:\/\/s.majornelson.com\/Proxy.ashx?TSID=98119&#038;GR_URL=https%3A%2F%2Fwww.microsoft.com%2Fen-us%2Fp%2Fcastle-of-pixel-skulls-dx%2F9pd2fv3nhpdw\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Castle of Pixel Skills<\/a> on n\u00fc\u00fcd saadaval Xbox One'i ja Xbox Series X|S jaoks.<\/li>\n<\/ul>\n<p><strong><a href=\"http:\/\/s.majornelson.com\/Proxy.ashx?TSID=98119&#038;GR_URL=https%3A%2F%2Fwww.microsoft.com%2Fen-us%2Fp%2Fcastle-of-pixel-skulls-dx%2F9pd2fv3nhpdw\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Castle of Pixel Skulls<\/a><\/strong> on kiire tempo ja v\u00e4ljakutseid pakkuv platvormm\u00e4ng. Iga taseme eesm\u00e4rk on lihtne: j\u00f5uda v\u00e4ljap\u00e4\u00e4suukseni, v\u00e4ltides k\u00f5iki vaenlasi, l\u00f5kse ja takistusi. Mehaanika on v\u00e4ga lihtne, teie k\u00e4sutuses on ainult \u00fcks tegevus, h\u00fcppamine. See lihtsus ei t\u00e4henda, et see oleks lihtne, vastupidi, see on v\u00e4ga n\u00f5udlik m\u00e4ng, mis n\u00f5uab iga taseme l\u00e4bimiseks kogu teie asjatundlikkust. Vaatamata k\u00f5igele sellele garanteerib kontrollpunktide \u00f5ige kasutamine ja asetus, et m\u00e4ng ei muutuks masendav kogemus.<\/p>\n<p>Castle of Pixel Skulls on \u00fcks esimesi m\u00e4nge, mille ma v\u00e4lja t\u00f6\u00f6tasin, ja minu arvates on see seni \u00fcks l\u00f5busamaid m\u00e4nge. Selles uues versioonis on palju asju muudetud: m\u00e4ngimist on t\u00e4iustatud, raskusk\u00f5verat on silutud, graafikat on muudetud, et muuta see visuaalselt atraktiivsemaks ja lisatud on rohkem tasemeid (tegelikult on nende arv kahekordistunud), paljude muude asjade hulgas. Seda k\u00f5ike t\u00e4nu 2Awesome Studio poiste n\u00f5uannetele, kelle kogemused ja n\u00f5uanded on v\u00f5imaldanud Castle of Pixel Skulls m\u00e4rkimisv\u00e4\u00e4rselt paraneda.<\/p>\n<p>N\u00fc\u00fcd natuke minust: ma olen Josep Monzon\u00eds, s\u00f5ltumatu videom\u00e4ngude arendaja. Alustasin m\u00e4ngude loomisega 11 aastat tagasi ja minu kirg on m\u00e4ngimine ja l\u00f5busate m\u00e4ngude loomine. Olen nende aastate jooksul loonud palju m\u00e4nge, kuid Castle of Pixel Skulls on see, mille \u00fcle tunnen k\u00f5ige uhkust. Mulle meeldib vaadata, kuidas inimesed seda m\u00e4ngivad, ja n\u00e4ha nende rahulolu, kui nad l\u00e4bivad raske taseme. Mulle meeldib olla osaline igas arendusprotsessis: programmeerimine, kunst, disain jne. Minu jaoks on m\u00e4nguarendus meisterlik t\u00f6\u00f6 ja ma arvan, et k\u00f5igis arendusaspektides osalemine annab l\u00f5pptootele v\u00e4ga isikup\u00e4rase viimistluse .<\/p>\n<p>Kohtusin kuttidega 2Awesome Studios \u00fchel arendaja\u00fcritusel ja l\u00f5ime suhte, mis on v\u00f5imaldanud mul t\u00e4ita oma unistust saada mitu oma m\u00e4ngu konsoolidele v\u00e4lja. Mul on v\u00e4ga mugav t\u00f6\u00f6tada kogu meeskonnaga nende l\u00e4heduse ja professionaalsuse t\u00f5ttu.<\/p>\n<p>Ma ei j\u00f5ua \u00e4ra oodata, millal inimesed naudivad m\u00e4ngu, mis on v\u00e4lja t\u00f6\u00f6tatud nii isiklikult, kus iga detail on l\u00e4bi m\u00f5eldud, et l\u00f5ppelamus oleks l\u00f5bus. Loodan, et sulle meeldib!<\/p>\n<p><a href=\"http:\/\/s.majornelson.com\/Proxy.ashx?TSID=98119&#038;GR_URL=https%3A%2F%2Fwww.microsoft.com%2Fen-us%2Fstore%2Fapps%2F9pd2fv3nhpdw\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external\"><img decoding=\"async\" src=\"https:\/\/gamesradar.inform.click\/wp-content\/uploads\/2022\/06\/post-229843-62b7b4c230bf9.jpg\" alt=\"Retrostiilis Platformer Castle of Pixel Skulls on n\u00fc\u00fcd saadaval\" \/><\/a><\/p>\n<h2>Pixel Skulls DX loss<\/h2>\n<p>2 Suurep\u00e4rased partnerid<\/p>\n<p>4,99 dollarit<\/p>\n<p><a href=\"http:\/\/s.majornelson.com\/Proxy.ashx?TSID=98119&#038;GR_URL=https%3A%2F%2Fwww.microsoft.com%2Fen-us%2Fstore%2Fapps%2F9pd2fv3nhpdw\" target=\"_blank\" rel=\"noopener nofollow\" class=\"external external_icon\">Seda kohe saama<\/a><\/p>\n<p>Castle Of Pixel Skullsis m\u00e4ngite animeeritud skeletina, mis \u00e4rkab kummituslossis. P\u00f5genemiseks peate \u00fcletama v\u00e4ljakutseid pakkuvad tasemed, mis on t\u00e4is vaenlasi ja l\u00f5kse, samal ajal v\u00f5isteldes samal ajal kella vastu, et tasemed v\u00f5imalikult kiiresti l\u00f5pule viia. Terad, tulekerad, laava, ajastatud platvormid&#8230; k\u00f5ik selles lossis \u00fcritab sind tappa \u2013 kas sul on elluj\u00e4\u00e4miseks vajalik? M\u00e4ngige l\u00e4bi 40 intensiivset ja rasket taset l\u00f5bususe ja v\u00e4ljakutse t\u00e4iuslikus segus, mis oli m\u00e4ngusaaliklassika p\u00f5hiosa. Arvestuslik liikumine, h\u00e4sti ajastatud h\u00fcpped ja osavus on teie edu v\u00f5tmed! M\u00e4ng pakub palju kordusm\u00e4ngimist, kuna saate tasemeid uuesti m\u00e4ngida, et proovida oma eelmist korda v\u00f5ita. Nii et meisterdage oma h\u00fcppeid, t\u00e4iustage oma p\u00f5iklemisi ja proovige m\u00e4ngu v\u00f5imalikult l\u00fchikese aja jooksul kiirustada! | Teave arendaja kohta | Olen indie-m\u00e4ngude arendaja ja minu nimi on Josep Monzon\u00eds Hern\u00e1ndez. Mulle meeldib luua lihtsaid, l\u00f5busaid ja h\u00e4sti kujundatud m\u00e4nge. Minu suurimaks inspiratsiooniks on 8-bitise ja 16-bitise ajastu m\u00e4ngud. Mulle meeldivad videom\u00e4ngude tegemise protsessis k\u00f5ik aspektid: pikslikunst, kodeerimine, m\u00e4ngukujundus ja joonistamine. Olen varem t\u00f6\u00f6tanud mitme indie-m\u00e4ngu kallal \u2013 Castle Of Pixel Skulls on \u00fcks minu viimaseid \u00fcksi arendatud m\u00e4nge ja seda arendati umbes aasta.<\/p>\n<p><div id=\"PostUnique_PostSource\" style=\"padding-top: 50px\">:  <a target=\"_blank\" rel=\"noopener nofollow\" href=\"\/\/news.xbox.com\" class=\"external external_icon\">news.xbox.com<\/a><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Castle of Pixel Skulls on kiire tempo ja v\u00e4ljakutseid pakkuv platvormm\u00e4ng. Iga taseme eesm\u00e4rk on lihtne: j\u00f5uda v\u00e4ljap\u00e4\u00e4suukseni, v\u00e4ltides k\u00f5iki vaenlasi, l\u00f5kse ja takistusi. Mehaanika on v\u00e4ga lihtne, teie k\u00e4sutuses on ainult \u00fcks tegevus, h\u00fcppamine. See lihtsus ei t\u00e4henda, et see on lihtne, vastupidi, see on [\u2026]<\/p>\n","protected":false},"author":1,"featured_media":229848,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_wp_rev_ctl_limit":""},"categories":[305],"tags":[],"class_list":["post-249715","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-xbox-2-et"],"_links":{"self":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/249715","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/comments?post=249715"}],"version-history":[{"count":0,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/posts\/249715\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media\/229848"}],"wp:attachment":[{"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/media?parent=249715"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/categories?post=249715"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamesradar.inform.click\/et\/wp-json\/wp\/v2\/tags?post=249715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}